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KDE Blog (Baltasar Ortega): Plasma2 sprint en Barcelona: un nuevo comienzo

Planet KDE Español - Jue, 01/23/2014 - 06:10

Una decena de desarrolladores de KDE se dieron cita en la oficina de BlueSystems del 10 al 16 de enero para trabajar en la nueva versión de Plasma, bautizada provisionalmente como Plasma2. Esta evolución del escritorio KDE (que va unida al nuevo Frameworks) supone un gran cambio tecnológico, con la introducción preliminar de Wayland y [&hellip

Open Hardware for KDE

KDE News - Mié, 01/22/2014 - 13:08

From its beginning, KDE has been a leader in innovation in free (libre) and open source software (FLOSS), but there is a threat to that leadership in one of the fastest growing areas of technology. The advantages of free and open development and use are clear for software; now closed and proprietary strategies have become standard in other kinds of technology. The need for technology freedom has moved from software to other more corporate-controllable areas—notably hardware and the Internet.

As was the case when KDE started, community-developed, freedom-oriented technology is necessary to break the stranglehold of large companies that are more committed to managers and investors than to users. But this won’t be easy and it can’t be left to a few people. The entire KDE Community has a stake in the outcome. For that matter, this should be a concern to anyone who develops free and open software, anyone who uses it, anyone who benefits from it. And that includes just about everyone using technology today.

New hardware has been announced that addresses the need for openness beyond software. Community help is needed to support a generous, far-sighted open hardware project involving mostly KDE people and certainly following KDE principles. Please consider contributing financially to open hardware for KDE.

More of the story follows...

The threat of proprietary & closed

The Internet is under threat from companies that seek unfair leverage with their massive, by the way, that are already well compensated. The nature of these companies is such that every possible means must be used to extract value.

The digital hegemony of several U.S. companies (Amazon, Apple, Facebook, and Google) plus Samsung dominate technology. All of these companies depend to a great extent on free and open software. Microsoft tries (and fails) to stay in this league with such schemes as using its monopoly position to force conditioned users to adopt Windows 8—a mobile phone GUI blown up to a touch interface on a 19" monitor, positioned by clever marketers as "platform convergence".

What these companies are doing is not wrong; it’s the way most things work these days.

KDE’s leadership is an opportunity to extend free and open technology, providing creative minds unlimited room to innovate. Mainstream tech companies try to do this without disrupting their profits or stock prices. We are fortunate to have such freedom.

Plasma Active

Nine years ago, KDE started planning for a shared technology base for all types of computers. In September 2011, Plasma Active was released. It shared almost all the underlying code base of the other Plasma Workspaces, along with an innovative user interface specifically designed for tablets and the way they are used. KDE quietly offered platform convergence well before Microsoft or Canonical jumped on the bandwagon.

Plasma Active fits well with KDE’s original goal. As Matthias Ettrich wrote in the announcement of KDE:

"The idea is to create a GUI for an ENDUSER" and "IMHO a GUI should offer a complete, graphical environment. It should allow users to do everyday tasks with it, like starting applications, reading mail, configuring the desktop, editing some files, delete some files, look at some pictures, etc. All parts must fit together and work together."

Plasma Active is free and open software, readily available to install on any tablet. But it has been installed on only a few types of tablets, and requires higher than average technical know-how to install and maintain.


Virtually all tablets on the market have either Google’s Android operating system or Apple’s iOS. Neither is truly free and open. Apple technology is closed and proprietary...Apple’s business model. Android is 23% open according to VisionMobile. Installing a different operating system and user interface means violating warranty terms. In addition, there is no standard version of the Android operating system even with the same version number. These operating systems and user interface designs are controlled by Apple, Google and Samsung (which sells approximately 40% of all Android devices). These companies have no interest in making their hardware run KDE software. In fact, doing so would be contrary to the fundamental purpose of such enterprises.

The environment for Plasma Active is far different (and more restricted) than that for other KDE software. With any commercially available desktop or laptop, it is simple to install and run KDE and other free and open software. While there may be some occasional hassles with wireless or graphics, those are easily overcome. Plasma Active comes standard on the open hardware platform called Improv.

Software can’t be free and open if its hardware is closed and proprietary. Improv is as open and free as possible.

The tablet market

In October 2013, Gartner reported that global tablet sales would grow 53.4% for the year, and PC shipments would be down over 11% from the previous year. By 2015, tablets and PCs will sell about the same level.

Users will continue to want the kind of software KDE provides for traditional PCs, for several reasons. (Jos Poortvliet’s presentation at Akademy 2013 has some background.) KDE is viable for the foreseeable the desktop and laptop space. But not for tablets, the fastest growing and highly visible personal computing segment.

Several free and open projects have been started to address the need for alternatives to the Android/iOS market dominance in tablets and other devices. Those projects have faced difficulties that point to the daunting nature of challenges to the Google, Samsung and Apple mobile oligopoly. Other projects such as CyanogenMod have chosen the venture capital route to try and compete. The fundraising goals are substantial:

  • Jolla – €200 million
  • CyanogenMod - $30 million
  • Ubuntu Edge – projected a requirement for $32 million
  • Tizen – multimillion dollar project sponsored by the Linux Foundation and supported by Intel and Samsung

Where do these projects stand?

Jolla began offering a smartphone in Finland at the beginning of December 2013. Their tablet operating system has been exhibited but is not commercially available. A mainstream journalist reports that the Jolla smartphone is a "work in progress" that still has some rough edges, and refers to the 'beta' nature of the handset and software.

Prominent venture capitalists have made substantial investments in CyanogenMod. So at least for the moment CyanogenMod is doing fine. They will have to capture major market share to satisfy venture capital investors...time will tell. This professional investment establishes a substantial value for CyanogenMod as a company and hints at the attractiveness of the device market. A market in which there's a danger of KDE being irrelevant.

Canonical tried to crowdfund a smartphone to round out their converged computing initiative. Against a goal of $32 million, there were commitments of about $12 million. Canonical hinted at backing from major hardware suppliers, but this news was light on detail.

Samsung was expected to launch a Tizen phone at Mobile World Congress in February. Now it appears that Tizen will not challenge Android and iOS this year after all. A Samsung switch to Tizen would be a blow to Android, but it would be good for Samsung’s already rich bottom line. And would further entrench the oligopoly.

According to the tech news site Gigaom, both Tizen and Ubuntu Touch have been set back. However with its substantial, prestigious backing, Tizen is almost certain of being successful.

All of these projects are associated to some degree with free and open software; their funding experiences—successful or not—indicate the potential value of the device industry. None of the organizations promise the degree of freedom and openness typical of KDE.

"The KDE Tablet"

Several years ago, KDE developers confronted 2 questions:

  • How can we ensure that KDE software is relevant to computer users today and tomorrow? KDE development teams are addressing this in various ways.
  • However, without proper hardware, some kinds of software development are not possible (for example, Qt on Android). What hackable ARM-based hardware exists that supports KDE software out of the box?

The answer was "NONE".

So in early 2012, Aaron Seigo announced the Spark (later renamed "Vivaldi") tablet, which would be produced by the Make Play Live (MPL) project (comprised mostly of people and companies associated with KDE). It would make the necessary hardware available.

Many readers will be familiar with the background. Plucky Aaron and his MPL team have faced significant challenges. One of the most difficult things to overcome has been the nonchalance of hardware suppliers about open source licensing. In addition, suppliers changed components without notice or consultation. In short, it has been an ongoing battle to produce hardware that would run Plasma Active out of the box.

In fact, Aaron and his small hardware development team were forced to engineer hardware from scratch. According to Aaron, there will be an open hardware tablet; it’s a question of when it will be available.


In the mean time, the efforts to produce an open hardware tablet revealed a need for general hardware development expertise for free and open projects. The Vivaldi lessons could be applied more broadly to all manner of hardware development.

Out of this realization, the MPL hardware development team created Improv.

Improv has two parts:

  1. An interchangeable card with a dual core 1 GHz ARM processor, 1 GB memory, 4GB NAND flash storage, Micro SD card reader,
  2. The standard connector on this card plugs into a feature board that provides access to I/O functions, including USB, HDMI, SATA, VGA, and a 44 pin DIL with a range of I/O possibilities.

Improv hardware drawings are open and readily available, software is covered by free and open source licenses, and interfaces are well-documented. In other words, Improv is open hardware, as open as it can be given that all graphics processing units (GPU) are closed and proprietary.

More information and detailed specifications are available at the MakePlayLive website. Improv comes with the Mer operating system, the lean Core Linux distribution that is a direct descendent of MeeGo. Additional software configurations are available, in fact encouraged.

Improv has been designed, prototyped, tested and retested. It can’t be bricked by installing other software or experimenting with configurations; there's no need to root the device. Concepts prototyped on Improv can be turned into complete, custom products using the same hardware.

Improv & Plasma Media Center

Improv is done. It’s ready. In typical KDE fashion, Improv was accomplished while others were saying what they were gonna do.

Aaron said this about the Improv:

Improv is hardware produced *for* free software rather than hardware that *happens to run* free software. It supports a range of software from a standard modern Linux user space all the way up to a full featured desktop. Openness for hardware and software is the goal rather than an accident or a market result.

For the KDE Community—KDE software on the device is just part of the picture. The device itself is a gift to KDE. We made Improv so we could have such a device for KDE.

Improv is a hardware template, a starting point for new products without requiring the resources of a large company with an in-house hardware team. Use it at home for a personal server or other project. It’s perfect in a school setting for education. But it can also be used to create entirely new products, experiment and prototype, and manufacture if there is demand. Improv is designed to grow from idea to finished product, all on the same hardware/software platform.

The know-how and manufacturing chain that has been assembled for Improv is available to anyone who wishes to build upon it. Rather than starting from scratch, Improv is a ready-made starting point for product development and creation.

Improv is a product that can open the doors to the world of ubiquitous, device-centric computing for KDE and other free and open projects. No more waiting for a big vendor to be kind and take our needs into consideration. No more trying to shoehorn KDE software into devices with proprietary lock-in.

Improv & Konqueror I do I contribute?

That’s the pressing dilemma. With software, it’s easy for developers to contribute. A lot of people make their first contribution to free and open software with a single patch. Anyone can download the code and work with it. Start small. There's room for many contributors.

Hardware development is different; it involves physical pieces and is done in chunks. For example, board layout with multiple components and complicated routing is a one-person job.

Aaron and the small team have succeeded at creating the hardware. No further contributions are necessary towards its development. Improv works and works well.

However, there is another big difference between hardware and software—cost. Creating software has no out-of-pocket expense beyond the initial investment in a computer. Distributing one more copy of a KDE application has virtually no associated cost. On the other hand, hardware has a direct cost. Designing a printed circuit board is mostly done in software. But there is a cost to prototype and produce each copy of that physical board.

Aaron and a few others have personally paid these development costs. As can be inferred from the budgets mentioned above, Improv hardware development has not come cheap. There are no venture capitalists handing out money on this project. This is not a get-rich-quick scheme. It is a many year project, involving considerable personal sacrifice on behalf of KDE and free/open technology. Improv is based on generosity, not greed.

The team had high expectations that Improv pre-production sales would be enough to cover these expenses. They will eventually, but people want to get their hands on Improvs now. Delivery delays harm the project.

Please lend a hand

Funding is needed for the direct costs associated with manufacturing: electronic parts, feature board assembly and CPU cards.

Hundreds of people have already supported the project by buying an Improv.

You can help...
Consider buying an Improv, even if you don’t plan to play with it. Give it to a student who has just started learning about technology.

Company engineers might use Improv as a platform for building a custom product. It serves well for prototyping, and can mature gracefully to market readiness. Most importantly, Improv can reduce a hardware development schedule by many months with substantial cost savings.

Please consider donating to the project. Donations will only be used for direct manufacturing costs. Any money contributed beyond the goal of $125,000 will be used to produce Improvs for education.

Improv works. Please help push it from proven-design-ready-for-manufacturing to full production.

Take a stand for digital choice. A stand for what KDE has proven to be successful—free and open wins.

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KDE Blog (Baltasar Ortega): Netrunner 13.12 disponible para su descarga

Planet KDE Español - Mié, 01/22/2014 - 06:10

El mundo de las distribuciones GNU/Linux es realmente variado y diverso, además de ser motivo de mareo para algunos usuarios y una de las razones de ser de la rápida evolución del Software Libre. Recientemente ha sido lanzado Netrunner 13.12, una de distribuciones con mucho futuro y realmente interesante. ¿Qué es Netrunner? Netrunner se trata [&hellip

KDE Blog (Baltasar Ortega): Recordatorio: KDE España busca sede para Akademy-es 2014

Planet KDE Español - Mar, 01/21/2014 - 06:10

Esta noticia ya fue anunciada hace un tiempo, pero no está de más recordarla. KDE España busca la sede para Akademy-es 2014, lo que será su novena edición de Akademy-es, un encuentro entre desarrolladores, usuarios, diseñadores, traductores, simpatizantes o cualquier otro grupo de personas que le interese este proyecto de Software Libre que tantas alegrías [&hellip

Christian Díez (Malcer): Caledonia Downloader 1.7: una experiencia de usuario mejor

Planet KDE Español - Lun, 01/20/2014 - 18:36

Quizás nunca está mal recordar que Caledonia Downloader es un pequeño “programa” para descargarse todas las partes oficiales de la suite artística Caledonia para KDE, a todos aquellos que les guste tener la colección completa. Y digo “programa”, porque como muchos sabréis es sencillamente un script bash ejecutable con un clic que usa diálogos KDE/Qt pregenerados para tener una interfaz gráfica; una interfaz gráfica lo suficientemente buena y bonita para lo que es el propósito. Dicha interfaz ha sufrido bastantes modificaciones desde que se lanzó la primera versión de este script, pero siempre ha aumentado la calidad. Tras los grandes progresos que se hicieron con la versión 1.6 (y una 1.6.1 que pasó desapercibida por sólo un par de cambios mínimos), ahora libero la versión 1.7, que mejora la experiencia de usuario, o al menos eso es lo que se intenta.

Ahora la interfaz es más profesional aún, no sólo visualmente sino gracias a pequeños retoques e incorporaciones que son discretas pero magníficas. Por ejemplo, se hace uso de escritura tipo HTML para mostrar buenos títulos y mensajes resaltados en negrita. Y eso no es todo, ya que las incorporaciones de código nuevo hacen que haya al menos 3 cosas chulas y sobresalientes que hacen de este script una razón para enamorarse de la enorme simplicidad y minimalismo (a la par que potencia) que puede tener un simple archivo Bash + KDialog.

La primera es mera cuestión estética, pero que da un aire más profesional: el script ahora nos dará la bienvenida con nuestro nombre de usuario, intentando hacer menos frío el proceso e intentar que desde el momento que ejecutemos el script hasta tener Caledonia en nuestros equipos sea algo más personal y especial, si cabe.

La segunda es cuestión de información: en la pantalla de bienvenida también nos dirá la versión de KDE que estamos usando, muy práctico por si no lo sabemos exactamente o no nos acordamos. Esto puede resultar útil sobre todo si hay anuncios con respecto a partes de la suite (sobre todo el tema) en cuyas especificaciones se diga que algo funciona o no funciona en una determinada versión de KDE.

Y la tercera gran incorporación es un nuevo código para detectar el idioma y que la aplicación se adapte, mostrando la traducción si está disponible. Este nuevo código, desarrollado gracias a la ayuda de Jorge Tapia Cortese (al que debo y debemos agradecer que Caledonia Downloader haya sido cada vez más profesional, aportándome tanto código como ideas) hace que ahora el script busque el idioma usado por el usuario en su configuración del /home, y no en el sistema. Esto ha surgido porque antes detectaba el idioma del sistema pero no siempre mostraba las traducciones porque en la configuración de KDE no estaba activado como idioma favorito el idioma que usábamos, y se iba al que estaba por defecto (el inglés). Gracias a este nuevo cambio, ahora Caledonia Downloader mira qué usa el usuario en su propia configuración, lo que lo hace más flexible. Y eso no es todo, ya que está preparado para ser compatible con todas las distros, sabiendo que algunas nombran la carpeta de configuración como “kde” y otras como “kde4″. Eso no debería ser un problema, y debería funcionar sea cual sea la nomenclatura (al menos en las pruebas ha dado positivo en ello).

También hay cambios invisibles al usuario, como por ejemplo una gestión mejorada de las descargas con wget, que comprobará si en los repositorios hay una versión más reciente de los paquetes que tengamos descargados (en el caso de tener una descarga anterior de Caledonia que no hayamos borrado).

Esta nueva actualización ya está disponible para su uso y disfrute, a servicio de los fans de la suite o los curiosos por probar toda la colección.

KDE Commit-Digest for 5th January 2014

KDE News - Lun, 01/20/2014 - 07:24

In this week's KDE Commit-Digest:

  • Clicking a Geo URI link will now open Marble; Stars plug-in (Moon and Sun) rendering sees improvements
  • Okular sees improvements in Find and Undo/Redo actions
  • Kate makes AltGr enabled keyboards work in vim mode
  • Choqok implements APIs
  • Naval Battle shows enemies' ships after the game ends
  • KDE Frameworks 5 work includes splitting the katession.h/.cpp files and unit tests.

Read the rest of the Digest here.

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KDE Commit-Digest for 29th December 2013

KDE News - Lun, 01/20/2014 - 07:13

In this week's KDE Commit-Digest:

  • Umbrello offers more intelligent context menus: when multiple widgets are selected, a context menu is shown containing only the actions that work on the whole selection; better undo support and visual properties improvements
  • Marble supports nautical miles as a measurement system
  • Digikam improves detection of new images on the camera and sees a bug in face detection fixed
  • Krita improves usability of Shade Selector
  • Multiple bug fixes in Krita, digikam, KMyMoney and more.

Read the rest of the Digest here.

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KDE Blog (Baltasar Ortega): Novedades de KNetworkManager, el gestor Wi-Fi KDE

Planet KDE Español - Lun, 01/20/2014 - 06:10

Actualmente una de las primeras cosas que hacemos con nuestro portátil al llegar a cualquier sitio es conectarnos a la red Wifi que tengamos a nuestro alcance. Para ello necesitamos un buen gestor de las mismas y KDE, desde hace un tiempo, dispone de uno excelente: KNetworkManager. Hoy os cuento algunas de sus novedades para [&hellip

KDE Blog (Baltasar Ortega): openSUSE Conference 2014, detalles del evento

Planet KDE Español - Dom, 01/19/2014 - 06:10

Como comentamos hace bien poco, ya tenemos noticias de openSUSE Conference 2014. Ya se sabía que se celebraría en Croacia, concretamente en Dubrovnik pero ahora ya tenemos fechas, del 24 a 28 de abril. Es el momento de entrar en otros detalles. Si te interesa, sigue leyendo el artículo. ¿Qué es openSUSE Conference? Para los …

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KDE Blog (Baltasar Ortega): Recorte avanzado de imágenes con Gwenview

Planet KDE Español - Sáb, 01/18/2014 - 09:06

El visor de imágenes más básico de KDE, Gwenview, tiene un buen número de funcionalidades extras que lo convierten en un programa excelente. Hace poco expliqué el recorte básico, hoy os explicaré el recorte avanzado de imágenes con Gwenview. ¿Qué es Gwenview? La definición de Gwenview es muy sencilla: un simple visor de imágenes para …

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KDE Blog (Baltasar Ortega): Timeline de la charla de en las II Jornadas Libres de la UNED de Vila-real

Planet KDE Español - Vie, 01/17/2014 - 06:10

Las II Jornadas Libres de la UNED Vila-real fueron presentadas el 7 de octubre en un acto sencillo en la UNED de Vila-real. Durante el último trimestre de 2013 se han presentado proyectos tan interesantes como las Impresoras 3D, Linux y Arduino. El pasado 15 de enero tuvo lugar la charla de en las …

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KDE Blog (Baltasar Ortega): Lanzado KDE 4.12.1, sigue la evolución

Planet KDE Español - Jue, 01/16/2014 - 06:10

El pasado 15 de enero fue lanzado la primera revisión del magnífico escritorio KDE 4.12, es decir KDE 4.12.1. Una actualización que permite solucionar errores y muy recomendada para todos los usuarios. El ciclo de actualizaciones de KDE El equipo de desarrolladores de KDE llevan un ritmo trepidante. No solo están trabajando en la tecnología …

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First Talks for, Registration Open

KDE News - Mié, 01/15/2014 - 10:58 was announced in November, to take place February 21 – 23, 2014 in Gandhinagar, India. This three-day conference, the biggest KDE event in India, will bring together Qt developers, KDE contributors, open source enthusiasts and users from all across the nation. Visitors will have the opportunity to learn, share, contribute, innovate and create around Qt and KDE technology. is an excellent platform for you to learn about FOSS and start contributing to it. You will learn about KDE technology and community and how to participate, paving the way for future participation in programs like Google Summer of Code (GSoC) and Season of KDE. Last year, KDE was the largest participating organization in GSoC with 60 students selected. The conference sessions will range from beginner to advanced level, to facilitate all kinds of participants.


There will be a vibrant gamut of talks at the event; with a variety of technical as well as non technical talks covered by members of the KDE community from the extremes of India as well as the world. Be a witness to this cultural and intellectual infusion of ideas and experiences, of knowledge and guidance; by people from different walks of life, all with a common passion - open source and KDE; ready to ignite the same passion in you through their words and their minds.

Here are some of the talks currently scheduled for this event:

  • How I got involved in KDE and How to attack a problem - Sujith H
  • Hacking on KStars: Progress and challenges - Rishab Arora
  • One app to rule all your media - Sinny Kumari
  • KDE unlike a coconut - Smit Shah
  • Plasma Workspace 2: Little introduction - Bhushan Shah
  • Baloo - Metadata and Search - Vishesh Handa
  • Cute (Qt) C++ idioms - Nikhil Marathe
  • Qt Project - Frederik Gladhorn
  • Language learning with KDE - Samikshan Bairagya
  • Effective Open-Source Speech Recognition in Your Application - Peter Grasch
  • Where KDE is and where it is going - Jos Poortvliet
  • C++11: A Language Renaissance - Kévin Ottens

The above is the incomplete list of talks, we are adding more talks as we get confirmation from the speakers. The updated list of talks can be found at this page.

Every speaker at is a bona fide contributor to KDE, some of them contributing already for over a decade. Attending the conference will give you the opportunity to meet seasoned open source contributors, discuss with them, exchange ideas with them, learn from them and also teach them something new.

Many of these contributors work for great companies (which themselves are involved in various open source projects) inluding Mozilla, SUSE, Red Hat, Blue Systems, ThoughtWorks, KDAB, Digia. Also you will find that many of these contributors were students until recently.

Wondering what KDE/Qt is?

KDE is one of the largest international free software communities. It has an integrated set of cross-platform applications designed to run on GNU/Linux, FreeBSD, Solaris, Microsoft Windows, and Apple OS X systems. KDE is known for its Plasma Workspace, an environment provided as the default working environment on many Linux distributions, such as Kubuntu, Pardus, and openSUSE.

To find more information about KDE, please visit

Qt is a cross-platform application framework that is widely used for developing application software with a graphical user interface (GUI) and also used for developing non-GUI programs such as command-line tools and consoles for servers. Qt is used in Adobe Photoshop Elements, Skype, VLC media player, VirtualBox, Dassault DraftSight and Mathematica, and by the European Space Agency, DreamWorks, Google, HP, KDE, Lucasfilm, Autodesk Maya, The Foundry's Nuke, Panasonic, Philips, Blackberry applications, Samsung, Siemens, Volvo, Walt Disney, Animation Studios and Research In Motion. Qt runs on multiple platforms which include Linux, Windows, Mac OS X, Embedded Linux, Blackberry 10, Android, Sailfish and Ubuntu Phone OS.

To find more information about Qt, please visit

Details about

Venue: Dhirubhai Ambani Institute of Information and Communication Technology, Gandhinagar
Date: 21st - 23rd Feb, 2014
Time: 9:00 AM - 6:30 PM

Registration for the conference is now open. Please register yourself here and grab the “Early Bird” discount until the 15th of January. There are limited seats so hurry up! You will find accommodation options at this page.

We are working very hard to make 2014 a huge success. And it will happen with the help of your participation. Looking forward to meet you all. Stay tuned for regular updates about this event on our Facebook and Twitter page.

For any queries, feel free to reach us at

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KDE Ships January Updates to Applications and Platform 4.12

KDE News - Mié, 01/15/2014 - 08:24

Today KDE released updates for its Applications and Development Platform, the first in a series of monthly stabilization updates to the 4.12 series. Starting with the next Applications and Development Platform release, 4.12.2, there will also be a maintenance release of Workspaces 4.11.6. This release contains only bugfixes and translation updates; it will be a safe and pleasant update for everyone.

There were more than 45 improvements to the Personal Information Management suite Kontact, the UML tool Umbrello, the document viewer Okular, the web browser Konqueror, the file manager Dolphin and others. Umbrello standardizes the global, diagram and widget settings and adds a clone diagram function. Dolphin received a fix to a bug that slowed down PDF preview under certain circumstances. In Kontact, several bugs and regressions were fixed in the KOrganizer, Akregator and KMail components.

A more complete list of changes can be found in KDE's issue tracker.

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KDE Blog (Baltasar Ortega): openSUSE mejor distribución KDE de 2013

Planet KDE Español - Mié, 01/15/2014 - 06:10

El pasado 12 de enero finalizó la votación de la Encuesta: ¿Cuál ha sido la mejor distribución GNU/Linux para KDE del 2013?. Ahora es el momento de conocer el ganador  y realizar las valoraciones pertinentes. Agradecimientos y resultados En primer lugar, agradecer a todo el mundo su participación en la encuesta, aunque menos que en …

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KDE Blog (Baltasar Ortega): Recordatorio: en las II Jornadas Libres: 15 y 17 de enero

Planet KDE Español - Mar, 01/14/2014 - 07:46

Las II Jornadas Libres de la UNED Vila-real fueron presentadas el 7 de octubre en un acto sencillo en la UNED de Vila-real. Durante el último trimestre de 2013 se han presentado proyectos tan interesantes como las Impresoras 3D, Linux y Arduino. Hoy me complace en recordar la presencia de en las II Jornadas …

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KDE Blog (Baltasar Ortega): Cómo recortar imágenes con Gwenview

Planet KDE Español - Lun, 01/13/2014 - 06:10

El visor de imágenes más básico de KDE, Gwenview, tiene un buen número de funcionalidades extras que lo convierten en un programa excelente. Hoy os explicaré una de ellas, cómo recortar imágenes con Gwenview. ¿Qué es Gwenview? La definición de Gwenview es muy sencilla: un simple visor de imágenes para KDE, que no incluye muchas …

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KDE Blog (Baltasar Ortega): Plasmoides de KDE (50): Bkodama

Planet KDE Español - Dom, 01/12/2014 - 06:10

La sección de plasmoides del blog llega a su edición número 50 con una plasmoide tan inútil como entrañable para aquellos que disfrutaron con la película de “La Princesa Mononoke” de Hayao Miyazaki o de la mitología japonesa en general. ¿Qué es un Kodama? Para ello no hay más que consultar con la Wikipedia para …

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KDE Commit-Digest for 22nd December 2013

KDE News - Sáb, 01/11/2014 - 16:55

In this week's KDE Commit-Digest:

  • KStars adds support to online plate solving using web services API, optimizes memory usage
  • Umbrello adds duplication of diagrams
  • KWin adds an option in oxygenrc to disable window background
  • Krita adds thumbnail support for kra and ora files
  • Numerous bug fixes in KMix.

Read the rest of the Digest here.

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KDE Blog (Baltasar Ortega): Vista previa de la tecnologia Frameworks 5

Planet KDE Español - Sáb, 01/11/2014 - 11:34

El 7 de enero, la Comunidad KDE anunció con satisfacción una vista previa técnica de Frameworks 5 de KDE, es decir, lanzó la luz publica el trabajo que ha estado efectuando a lo largo de 3 duros años y que pretende elevar el binomio KDE y Qt a su máxima expresión. Estamos hablando del futuro …

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